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雅思閱讀選擇題提分技巧:穿過干擾項(xiàng)的迷霧

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在雅思閱讀和聽力中,干擾信息是基本配置,也是影響整個(gè)答題的準(zhǔn)確率和速度的核心因素。小編給大家?guī)砹搜潘奸喿x選擇題提分技巧,希望能夠幫助到大家,下面小編就和大家分享,來欣賞一下吧。

雅思閱讀選擇題提分技巧:穿過干擾項(xiàng)的迷霧

雅思閱讀選擇題之重要干擾項(xiàng)

重要干擾項(xiàng)就是指,這種選項(xiàng)雖然不是正確答案,卻與原文不沖突(或者很難判斷是否與原文沖突),它們與正確答案看起來比較相似,只不過不如正確答案更準(zhǔn)確、更完整或更嚴(yán)謹(jǐn)。我們看下面的例子:

In Tarkovsky’s opinion, the attraction of the cinema is that it

A aims to impress its audience。

B tells stories better than books。

C illustrates the passing of time。

D describes familiar events。

我們可以定位到原文的C段和D段,C段提到:The frightened audience could not accept that they were watching a mere picture. Pictures were still, only reality moved; this must, therefore, be reality. In their confusion, they feared that a real train was about to crush them. 這一段文字表達(dá)了觀眾當(dāng)時(shí)的反應(yīng),觀眾們很難接受自己看到的是圖畫而不是事實(shí)。D段提到:The key to that magic was the way in which cinema created a dynamic image of the real flow of events. A still picture could only imply the existence of time, while time in a novel passed at the whim of the reader. But in cinema, the real, objective flow of time was captured. 這段文字描述了電影創(chuàng)造了事件隨時(shí)間的發(fā)展演變,并且用picture和novel進(jìn)行類比,強(qiáng)調(diào)電影的魔力是讓人清楚地看到事情流暢地隨時(shí)間演變。

根據(jù)這兩段文字所表達(dá)的意思,很多學(xué)生會(huì)選擇A或B選項(xiàng),因?yàn)樵奶峒傲擞^眾、小說(書)的內(nèi)容。A和B兩個(gè)選項(xiàng)與原文所講的內(nèi)容并不是矛盾或完全不符合的。因此,這兩個(gè)選項(xiàng)就干擾了我們正確的選擇。當(dāng)我們把這兩段文字仔細(xì)推敲之后,發(fā)現(xiàn)描述觀眾的反應(yīng)和對(duì)比書和電影的區(qū)別,都是為了表達(dá)電影的魔力在于表達(dá)事件隨時(shí)間的發(fā)展這一主題含義。C項(xiàng)的含義比AB要更準(zhǔn)確,因此答案選擇C項(xiàng)。

雅思閱讀選擇題之錯(cuò)誤干擾項(xiàng)

相比之下,多選題目的錯(cuò)誤干擾項(xiàng)就較容易識(shí)別出來了。我們可以看到,有些題目中,某個(gè)選項(xiàng)與原文是直接矛盾的,那么肯定不會(huì)選擇它為正確的答案。比如:

A recent survey found that in British secondary schools,

A there was more bullying than had previously been the case。

B there was less bullying than in primary schools。

C cases of persistent bullying were very common。

D indirect forms of bullying were particularly difficult to deal with。

我們看到原文,其中有一句話是:There was less bullying in secondary schools, with about one in twenty-five suffering persistent bullying. 通過這句話,我們可以明顯地判斷出,C項(xiàng)的含義與原文是矛盾的。very common和one in twenty-five的比例是明顯不符的。因此,C選項(xiàng)就是一個(gè)錯(cuò)誤的干擾項(xiàng),我們可以確定地排除答案是C項(xiàng)的可能性。

2下一頁 flag:falsetitle:雅思閱讀選擇題如何應(yīng)對(duì)干擾項(xiàng)source:新東方網(wǎng)整理count:1264time:2014-03-21 14:31body:

摘要:新東方網(wǎng)雅思頻道為各位考生整理了雅思閱讀選擇題如何應(yīng)對(duì)干擾項(xiàng),供考生們參考使用,更多雅思輔導(dǎo)請(qǐng)繼續(xù)關(guān)注新東方網(wǎng)雅思頻道。

雅思閱讀選擇題之未提及干擾項(xiàng)

有的干擾項(xiàng)在原文中并不存在,或者說根據(jù)原文無法判斷這個(gè)選項(xiàng)是否正確,這種就是原文未提及的干擾項(xiàng)。此類干擾項(xiàng)難度也不大,但是卻是考查四選一時(shí)最常出現(xiàn)的、數(shù)量最多的干擾項(xiàng)。

這種題的考查形式類似于T/F/NG判斷題中,NOT GIVEN的考查點(diǎn)。也就是說,選項(xiàng)提到的所謂的“事實(shí)”、“實(shí)驗(yàn)結(jié)果”、“某人的觀點(diǎn)”等內(nèi)容是原文沒有涉及的或是我們無法根據(jù)原文提及的點(diǎn)來清楚判斷的。

這種選項(xiàng)當(dāng)然不是正確答案,像我們上文提到的第一個(gè)例子中的D選項(xiàng)和第二個(gè)例子中的A/D選項(xiàng),都是典型的未提及的干擾項(xiàng)。

這種選項(xiàng)雖然干擾性很弱,容易被大家排除,但是,也是耗費(fèi)我們做題時(shí)間的地方。

我們需要逐個(gè)對(duì)比原文,判斷每個(gè)選項(xiàng)是否是我們需要的、符合題干的選項(xiàng),這里面就夾雜了未提及干擾項(xiàng)。

若是某個(gè)選項(xiàng)涉及的內(nèi)容沒有被我們找到,而我們誤判這個(gè)選項(xiàng)為未提及干擾項(xiàng),也會(huì)導(dǎo)致錯(cuò)誤。

因此提醒考生們?cè)趯⑦x項(xiàng)與原文對(duì)比的過程必須要謹(jǐn)慎,如果由于忽略了原文的線索,將正確答案誤判為未提及干擾項(xiàng),那么未提及干擾項(xiàng)反而成了最難的考點(diǎn)。

雅思閱讀小范圍預(yù)測(cè)

文章題目 The importance of being playful

重復(fù)年份 20150129 20140426 20130110

題材 人文社科

題型 段落信息配對(duì) 6+填空 3+人名觀點(diǎn)配對(duì) 3

文章大意 自由游戲。開篇講 free play 的 general idea。然后講了小孩 free play 的好處,之后由相關(guān)的動(dòng)物實(shí)驗(yàn)以及 4

個(gè)從動(dòng)物實(shí)驗(yàn)中得出的理論和觀點(diǎn)。

答案參考:

段落信息配對(duì):

15. 實(shí)驗(yàn) 第四段

16. Free play 倒數(shù)第二段

17. Comparison 倒數(shù)第三段

18. 玩可以提高創(chuàng)造力 倒數(shù)第二段

19. 沒有 adult 陪伴 最后一段

填空題:

第一個(gè)實(shí)驗(yàn) rat 聞到 cat 的氣味,減輕 anxiety

第三個(gè)實(shí)驗(yàn) rat 推動(dòng) ball 得到 treat

人名觀點(diǎn)配對(duì)題:

verbal skill

free play

isolated play

文章題目 Japan's ancient pottery

重復(fù)年份 20151119B 20140201 20120707 20110217

題材 歷史

題型 暫無

文章大意

本文講了日本的古陶藝。這是一種特殊意義的傳統(tǒng)技藝,后來某年間得到發(fā)展,在某地如何被做出來等等。講到了一個(gè)大師先后跟父親學(xué)習(xí)技藝,后來和哥哥一起做獲得成就等。

參考閱讀: Japanese pottery and porcelain , is one of the country's oldest art

forms, dating back to the Neolithic period. Kilns haveproducedearthenware,

pottery, stoneware, glazed pottery, glazed stoneware, porcelain, and

blue-and-white ware. Japan has an exceptionally long and successful history of

ceramic production. Earthenwares were created as early as the Jōmon period

(10,000-300 BCE), giving Japan one of the oldest ceramic traditions in the

world. Japan is further distinguished by the unusual esteem that ceramics holds

within its artistic tradition, owing to the enduring popularity of the tea

ceremony.

雅思閱讀題目預(yù)測(cè):Tick Tock Bod

文章題目 Tick Tock Body clock

重復(fù)年份 20161013 20121013

題材 生物

題型 選擇 3+填空 6+判斷 5

文章大意 文章主要講解了生物鐘對(duì)植物、動(dòng)物和人的影響,并且通過大量的實(shí)驗(yàn)進(jìn)行

論證。

參考練習(xí) 劍 11 Test3 Passage3 How does the biological clock tick?

參考答案:

選擇

27. De Mario 的實(shí)驗(yàn)?zāi)康氖牵篊 證明 new information about plants

28. Chronobiology 主要 研究人體的生物機(jī)能

29. work shift 和 jet lag 主要為了證明:人體在非正常情況下做出的反應(yīng)。

填空

30. Exposure to sunshine

31. reaction

32. phenomenon

33. Rhythms

34. devices

35. need

判斷

36. YES: rejected

37. NG: it is widely accepted that…

38. NO

39. NO

40. NO

y clock

雅思閱讀沖刺模擬練習(xí)題

But today in doing business, you have to listen to stomers, work with

suppliers, keep good relations-even with competitors. That doesn‘t sound like

war. Besides, there are few victors when business is looked upon as war.

Most businesses succeed only if others also succeed. Business is

competition and cooperation as well. In other words, business is war and

peace.

To bring together competition and cooperation, we turn to game theory. Game

theory provides that whether one person wins or loses depends on what other

people do. It is particularly effective when there are many interdependent

factors and no decision can be made in isolation(孤立)from other decisions.

Game theory breaks down the game into key elements(要素):players, added

values, rules, tactics, and scope(范圍)(PARTS)。Every element affects the result of

the game. This means that each of the five elements gives you a way to change an

existing game into entirely new one. Change one of the PARTS, and you change the

whole.

Why change the game? An old Chinese saying explains: If you continue on the

course you‘re heading, that’s where you‘ll end up. Sometimes that’s good,

sometimes not. You can play the game very well, and still suffer great loss.

That‘s because you’re playing the wrong game: you need to change it. Even a good

game can be made into a better one. Real success comes from actively shaping the

game you play-from making the game you want, not taking the game you find.

1, What‘s the main idea of this passage?

___________________________________________

___________________

2, The author of this passage is in favor of the idea that “Business is

war.” (True/False)

3, In game theory, cooperation no longer exists. (True/False)

4, If you change one of the elements in PARTS, the game is changed

entirely. (True/False)

5, “PARTS” stands for _______.

A.players, added values, rules, tactics and scope

B.all of the elements in the game theory

C.the parties in a game

D.the parts that affect the result of the game

6, The author emphasizes that _______.

A.we shall play very hard

B.we shall continue in the course we are heading

C.we shall play in the right direction

D.we shall always change no matter the change is good or not

7, Choose the best answer, interdependent:

ⅰ be depended ⅱ depending on each other ⅲ depend on others

8, Choose the best answer, tactics:

ⅰ strategy ⅱ element ⅲ law

F F T A C ⅱ ⅰ



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